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Commader Genius on MacOS

Posted: Tue Dec 20, 2016 20:17
by gerstrong
How about this?

https://youtu.be/EwqxKXmCqKU

Tried to built it on MacOS and at least it runs, but there are a lot of flaws. I might get a chance to fix those and finally create a MacOS Version of CG.

Posted: Tue Dec 20, 2016 21:43
by Nisaba
it so happened that a friend of mine was recently asking me about a MacOS solution for Commander Genius. what a nice coincidence!
gonna share this info immediately.

Posted: Sat Dec 24, 2016 15:03
by gerstrong
This is an official build for MacOS:

https://sourceforge.net/projects/clonek ... p/download

Try it out! It worked on my virtual machine but unfortunately not that well. Maybe you have better luck. It might run better on a real Mac Machine. Maybe I buy one later though I'm not a big fan of Apple Computers.

Re: Commader Genius on MacOS

Posted: Mon Jan 16, 2017 0:34
by bp
Since you can package EXE files into Windows Store (not fully UWP?) apps now, why not upload it to the Windows Store as well? Wouldn't require maintaining a separate build, just uploading.

Re: Commader Genius on MacOS

Posted: Sat Jan 21, 2017 10:05
by gerstrong
Not sure how this works, but maintaining different build is more work than I really want to do. So I still am looking for maintainer, but no one seems to be interested so far...

Re: Commader Genius on MacOS

Posted: Fri Jan 27, 2017 17:15
by bp
You should just be able to upload your Windows build to the Store using the Desktop App Converter.

https://developer.microsoft.com/en-us/w ... es/desktop

Re: Commader Genius on MacOS

Posted: Sat Jun 10, 2017 15:36
by gerstrong
Good news everyone!

We have an updated MacOS Release. Special thanks to Clobber for this contribution!

http://clonekeenplus.sourceforge.net/download/