Rad Rodgers - The return of the 90's era Apogee platformer?

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Roobar
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Post by Roobar » Tue Oct 18, 2016 18:28

So today I got to play the beta and I gotta say it has more to do with Commander Keen 4 than I previously thought!

Especially the first level. Ok similarities:
1. The environment - similar to what Keen 4 is at the beginning. There are a lot of trees and some of them have faces and some of them are sleeping.
2. The small houses you enter are similar to the houses you enter in Keen 4.
3. There are moving platforms just like in Keen 4 that can move left/right or up/down.
4. There are also platforms (in a form of leafs) that when you jump on them and stay for a little while, they fall.
5. Secret hidden areas, just like in Keen 4-6. The main difference is that when you enter such area, it opens and you can see where are you going.
6. Keen pogo non-direct reference.
7. Heck, the boy itself looks keenish to me.
8. There is some kind of ledge grabbing. The robot behind you sometimes pushes you up.
9. There are some poles you can climb in the second level.

Main disadvantages:
1. The robot in your backpack could have been made to be more useful. Right now it doesn't do much.
2. You need a solid videocard to play flawlessly (oh well, time for ANOTHER upgrade!). For example, Giana Sisters also looks spectacular, but plays much better on mediocre videocards.
3. You can get stuck in several places. And when you get stuck, you need to restart the whole game, which sucks. But I give this to being a beta, so it's kind of normal.

Overall, I'm actually quite enjoying this game! I'm even surprised. I didn't expected it to be so good. It plays really well and it doesn't feel boring or repetitive to me. I liked the generic jokes. I even want to explore and look for secrets, which is not common in modern games.

Definitely check that game out!

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Post by MoffD » Tue Oct 18, 2016 23:03

Yup, 2nd-ing what Roobar said (still getting used to your new username :confused )

I'm enjoying myself with it, although it's definitely a more shooty platformer than keen (spray bullets everywhere)

Edit: for Keen's blaster, start from that bridge to the right and run to the left. when you reach the edge of that leafy platform, jump. If you time it right you should make it onto that hanging branch
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Roobar
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Post by Roobar » Fri Oct 28, 2016 4:07

This is how the world map might look like:

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Edit: Just found the Neural stunner:

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Roobar
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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Roobar » Wed Apr 19, 2017 18:34

Soo, a lot of you probably don't know, and I guess don't even care, but recently, Interceptor was renamed to Slipgate Studios and made a deal with THQ, which is a big publisher, to further fund Rad Rodgers. This means more levels and bigger realization of their original intentions for that game. Cool news altogether. But I'm writing because I saw this:

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:pogo :lol

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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by MoffD » Wed Apr 19, 2017 21:58

I also see some neverhood in the back :crazy
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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by troublesomekeen » Wed Apr 19, 2017 22:58

That's great news. Nice to see those stretch goals being reached.
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Commander Keen in... Canteloupe Quest!

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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Grimson » Thu Apr 20, 2017 12:59

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I hope someone makes an actual Keen mod to this ;)

Also, I'd be interested to see VR support for this. For example Lucky's Tale was a lot of fun even though it's a platformer (and a 3D one).
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Roobar
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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Roobar » Fri Apr 21, 2017 14:21

So in the recent kickstarter update:

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If you ask me, that's Commander Keen with a pogo stick!

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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by keenmaster486 » Fri Apr 21, 2017 16:52

This is quickly turning into a straight-up copy of the Commander Keen character with the unnecessary and highly annoying addition of a sentient gaming console with the emotional intelligence of a two-year-old.
I flermmed the plootash just like you asked.
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Roobar
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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Roobar » Fri Apr 21, 2017 18:14

Uh what?

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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Nisaba » Fri Apr 21, 2017 19:15

I wish I had such a pogo stick in my younger days.
well... when I think about it I still want one! *checking online warehouses*
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Roobar
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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Roobar » Fri May 12, 2017 17:01

lol?

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Re: Rad Rodgers - The return of the 90's era Apogee platformer?

Post by Keening_Product » Sat May 13, 2017 16:28

I was reminded of the Crazy Frog when I saw that pose.
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