Happy Leap Year!
On the occasion of this special day I present you my next Keen 4 levelpack, which is Desert Town.
Get it here: https://dl.dropboxusercontent.com/u/4975825/DTown.zip
Those, who doesn't know, I tell: Desert Town was originally planned for Keen 4, but it was scrapped.
P.S. Sorry if the level is kinda short.
CK4 levelpack: Desert Town
CK4 levelpack: Desert Town
Yeah, piece of cake!
nice thinking so far! completing the missing parts seems to be an interesting idea.
but I think this level of yours could be a little bit more complex in some sense. in comparison to the Lifewater Oasis, Miragia and Sand Yego it feels more like an expansion of that first Border Village level, even though it has a huge amount of creatures in it. maybe the underworld could be explored a little bit more... just thinking
while being nitpicking, at the end of the tunnel Keen can actually climb out that area (not using the pole but clamber up the wall) and die.
edit: double pole spotted
however, I do like the idea of giving back a former blind spot of the original. that space in the upper left of the shadowlands always felt so empty in a tragically way. So I'm happy the Desert is now filled with a town. a small one, but at least that emptiness has gone.
but I think this level of yours could be a little bit more complex in some sense. in comparison to the Lifewater Oasis, Miragia and Sand Yego it feels more like an expansion of that first Border Village level, even though it has a huge amount of creatures in it. maybe the underworld could be explored a little bit more... just thinking
while being nitpicking, at the end of the tunnel Keen can actually climb out that area (not using the pole but clamber up the wall) and die.
edit: double pole spotted
however, I do like the idea of giving back a former blind spot of the original. that space in the upper left of the shadowlands always felt so empty in a tragically way. So I'm happy the Desert is now filled with a town. a small one, but at least that emptiness has gone.
Last edited by Nisaba on Mon Oct 22, 2018 23:12, edited 3 times in total.
out now (link) :
Nice, like the exit sign. This has a remarkably authentic atmosphere about it.
Issues:
* The level doesn't get marked as done
* You can sneak out of the top left of this room and end up here, it'd be a cook secret area but as-is you have to die to escape.
Issues:
* The level doesn't get marked as done
* You can sneak out of the top left of this room and end up here, it'd be a cook secret area but as-is you have to die to escape.
What you really need, not what you think you ought to want.
don`t be so harsh. I got feelings, too.
just cut off the middle-part of my last post.
and always remember: I'm impressed by your zest for action. every single one of your mods has a unique idea and a novel rethinking, of how Commander Keen games could be realized. I appreciate that. and you know that. kisses
just cut off the middle-part of my last post.
and always remember: I'm impressed by your zest for action. every single one of your mods has a unique idea and a novel rethinking, of how Commander Keen games could be realized. I appreciate that. and you know that. kisses
out now (link) :