Bip without Bipship?
Bip without Bipship?
Is it possible to create Commander Keen 6 levels with initially present free Bip? Or the Bip can be created only by crashing Bipship?
Thank you for your answers.
Thank you for your answers.
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In fact, I know only very few kinds of vehicles (things that transport Keen or other creatures) in Commander Keen 6 at all - moving platform, rocket, satellite, Gik, Bipship. Only some moving platforms and all Bipships are controlled by Bip. And only Bipship can be crashed to get free Bip (goplat can't be crashed). So there isn't very much choice without patches.VikingBoyBilly wrote:Why don't you just make a mod with the bip sprites? Maybe the spaceship can be patched away somehow...
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Do you mean without changing the blooglet's behavior? Cuz I predict that will be one fast zooming bip (compared to the slow walking ones).troublesomekeen wrote:Just replace one of the blooglets with a bip. With simple copy & paste, resizing of hitboxes, you can achieve great results without the need for any complex patches.
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There is in fact a simple enough patch that allows you to have a placeable Bip in Keen 6. It uses the same sprites as the crashed ship Bip as well as its behavior.
But what would you do with such a thing?
There is in fact a simple enough patch that allows you to have a placeable Bip in Keen 6. It uses the same sprites as the crashed ship Bip as well as its behavior.
But what would you do with such a thing?
What you really need, not what you think you ought to want.